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发表于 2009-12-14 10:23:18
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cfg v50b (beta) * .iso files on NTFS support The file name layout is the same as for .wbfs files: /wbfs/gameid.iso or /wbfs/gameid_title/gameid.iso * Fixes and cleanups for NTFS support (fixed ntfs getf -1 error) * option: partition=ntfs1 accepted About NTFS support: FAT support in ehcmodule has been rewritten with a new generic wii disc emulation system that is: - light weight / zero overhead - filesystem independent - fileformat independent It works by supplying the ehcmodule with a list of sector fragments that specify the location of data using direct sector addressing. To see the list of fragments one can use debug=1 and they will be printed out before starting the game. The number of fragments if limited to 5000, that number is also the max theoretical number of fragments on a wbfs partition (actually 4600, for a dual layer disc with a 2mb wbfs block size). In normal conditions the number of fragments should be a lot lower most commonly just a single big block. Fragments are used to describe both physical address on hdd and virtual adress on wii disc so if a .wbfs file is used the list will be composed of 3 fragments - disc header, update partition and game partition. libntfs however doesn't seem stable enough for write access at the moment, so the ntfs partition is mounted read-only meaning install and remove can't be done from inside the loader for now. Credits: WiiPower for libntfs modification which returns the list of fragments. |
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